JENNESSA WILSON
GAME & LEVEL DESIGNER
Capilano overwatch map
level Designer
Created: October 2017
Designed a Canadian themed capture the point and push the payload Overwatch map.
oVERVIEW
I wanted to design a level which highlights on core gameplay moments of capturing the objective, pushing the payload and skirmish moments in unique areas.
My responsibilities on this project have included:
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Concept forming and documentation. I would scout out local locations for inspiration and formed concepts around how I wanted the level to look and feel within the Game Design Brief.
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Set Greyblock of the level and tested out the feel of pacing and spacing of spawn points to the objective point.
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Set up even sequencing for the capture point to track capturing the point. Once the point was captured a canoe would spawn for the player to move onto the next portion of pushing the payload.